I've worked on Endnight's The Forest for about 3 years now. With it now finally released I decided to upload some of my work that has accrued over the years. Looking through some of my older work I can appreciate how I progressed as an artist. Most of the weapons took 2-4 days with most of them being on the shorter side. Turnover was pretty quick as we updated the game pretty frequently. Most weapons started as just a simple image, just a few of them had actual concept art behind it. I really appreciated the freedom the game director gave me to work in my own style. Meshes got detailed in Zbrush and were prepped for baking in Marmoset and texturing in Substance Painter.
I've worked on Endnight's The Forest for about 3 years now. With it now finally released I decided to upload some of my work that has accrued over the years. Looking through some of my older work I can appreciate how I progressed as an artist. Most of the weapons took 2-4 days with most of them being on the shorter side. Turnover was pretty quick as we updated the game pretty frequently. Most weapons started as just a simple image, just a few of them had actual concept art behind it. I really appreciated the freedom the game director gave me to work in my own style. After a quick blockout in Maya most meshes got detailed in Zbrush and were prepped for baking in Marmoset and texturing in Substance Painter.
A sword that was crafted by a man proclaiming to be a direct descendant of Muramasa Sengo. The blade was crafted using an unknow metal alongside mysterious forms of blacksmithing from the Muromachi period. —Damage: Medium —Range: Medium —Speed: Medium
Ryan Palser, aka Flickr user citizensnips, built this impressive replica of the AER-9 laser rifle from Bethesda's runaway hit RPG Fallout 3. He's also got some work-in-progress shots of a replica A3-21 plasma rifle that is shaping up to be even more impressive. Nice work, Ryan--let us know when it's finished!
slightly frosty
a few examples of some of the things that prisoners have managed to create out of seemingly nothing
Category:Fallout 3 weapons concept art | Fallout Wiki | Fandom
Here is a collection of Dwarven weaponry I 3D modeled for the Hobbit movies. Sadly I can't show any of the 3d models only a select few photos of final props. All of these weapons were made under the tightest and craziest deadlines and the whole team put in an amazing effort to create these. The Dwarven crossbows are something I designed the visuals and the functional mechanism for, they are a bit silly but it was a fun brief. (there is a huge amount of hidden rubber hose in there lol.) For most of these the 3d file was used to CNC mill out a master which was then model made to have lots of nice texture and wear and tear, it then goes to be silicon moulded and finally cast in a urethane rubber. (some of the weapons will have aluminium blades CNC milled out and then have the handle cast on) before finally making it way to paint where it really comes to life, before it leaves the shop and goes straight on set.
Batlle Axes were used in the early Middle Ages by the Vikings and Slavs much more often than expensive swords. They were weapons that even the common people could afford. Nothing of their deadly impact was lost during the high Middle Ages and Renaissance periods, when axes took the form of all-metal weapons, often
Fulfilled one of my dreams having the opportunity to work on one of the most iconic games in history. Loved working on these alien gun barrel sculpts and the Eridian fabricator. Doing these models has been a ton of fun and inking/texturing them is just as fun if not more seeing the end result in game. *cries*
Read 2,413 reviews from the world’s largest community for readers. The man known as Cheradenine Zakalwe was one of Special Circumstances' foremost agents, …